| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- boy_next_door![]() 0,100 | 1 kills: 1, deaths: 0 | 79 Not Qualified | 49.68% +2.01 skill (1) | |||
- ORENJI![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 282 Not Qualified | 31.14% +2.75 skill (1) | ||
- Aero9-5![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 446 Bootcamp League | 19.44% +3.22 skill (1) | ||
- HATCH16![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.399 Premier League | 0.62% +3.98 skill (1) | ||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| boy_next_door Better avoid this opponent next time |
| Skill Booster |
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| HATCH16 Gain optimal skill by winning next confrontation |
| Push Over |
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| boy_next_door Collect your easy points here |
| Skill Sponsor |
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| boy_next_door Paid his dues, better thank this opponent next time around |