Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- boy_next_door![]() ![]() | 1 kills: 1, deaths: 0 | 87 Not Qualified | 49.65% +2.01 skill (1) | |||
- ORENJI![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 311 Not Qualified | 29.47% +2.82 skill (1) | ||
- Aero9-5![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 486 Bootcamp League | 17.59% +3.30 skill (1) | ||
- HATCH16![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 1.329 Premier League | 0.83% +3.97 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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boy_next_door Better avoid this opponent next time |
Skill Booster |
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HATCH16 Gain optimal skill by winning next confrontation |
Push Over |
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boy_next_door Collect your easy points here |
Skill Sponsor |
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boy_next_door Paid his dues, better thank this opponent next time around |