| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- boy_next_door![]() 0,100 | 1 kills: 1, deaths: 0 | 72 Not Qualified | 49.71% +2.01 skill (1) | |||
- ORENJI![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 259 Not Qualified | 32.59% +2.70 skill (1) | ||
- Aero9-5![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 408 Bootcamp League | 21.39% +3.14 skill (1) | ||
- HATCH16![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.512 Expert League | 0.39% +3.98 skill (1) | ||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| boy_next_door Better avoid this opponent next time |
| Skill Booster |
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| HATCH16 Gain optimal skill by winning next confrontation |
| Push Over |
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| boy_next_door Collect your easy points here |
| Skill Sponsor |
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| boy_next_door Paid his dues, better thank this opponent next time around |