| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- BLM_FART_BLM![]() 0,100 | 14 kills: 5, deaths: 9 | 36% | 1.013 Not Qualified | 36.71% +2.53 skill (1) | ||
- ballsmell![]() 0,100 | 12 kills: 3, deaths: 9 | 25% | 964 Not Qualified | 41.20% +2.35 skill (1) | ||
- foodkid![]() 0,100 | 10 kills: 3, deaths: 7 | 30% | 937 Not Qualified | 43.70% +2.25 skill (1) | ||
- Kyolic![]() 0,100 | 9 kills: 3, deaths: 6 | 33% | 1.000 Not Qualified | 37.92% +2.48 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| ballsmell Better avoid this opponent next time |
| Skill Booster |
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| BLM_FART_BLM Gain optimal skill by winning next confrontation |
| Push Over |
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| foodkid Collect your easy points here |
| Skill Sponsor |
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| BLM_FART_BLM Paid his dues, better thank this opponent next time around |