| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- gbijaq![]() 0,100 | 15 kills: 9, deaths: 6 | 60% | 1.164 Not Qualified | 43.80% +2.25 skill (1) | ||
- -Banditi-![]() 0,100 | 14 kills: 9, deaths: 5 | 64% | 990 Not Qualified | 60.33% +1.59 skill (1) | ||
- Schweinekatz![]() 0,100 | 6 kills: 3, deaths: 3 | 50% | 1.370 Premier League | 26.11% +2.96 skill (1) | ||
- 00Basco![]() 0,100 | 3 kills: 2, deaths: 1 | 67% | 1.139 Major League | 46.13% +2.15 skill (1) | ||
- Mwinter![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 1.130 Not Qualified | 47.05% +2.12 skill (1) | ||
- DeusErebus![]() 0,100 | 2 kills: 2, deaths: 0 | 909 Not Qualified | 67.46% +1.30 skill (1) | |||
- dokTHORgwapo![]() 0,100 | 1 kills: 1, deaths: 0 | 938 Not Qualified | 65.00% +1.40 skill (1) | |||
- AwwDMURPHY![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.352 Premier League | 27.42% +2.90 skill (1) | ||
- Austermann![]() 0,100 | 1 kills: 1, deaths: 0 | 900 Not Qualified | 68.20% +1.27 skill (1) | |||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
||||||
| Worst Enemy |
![]() |
| Mwinter Better avoid this opponent next time |
| Skill Booster |
![]() |
| Schweinekatz Gain optimal skill by winning next confrontation |
| Push Over |
![]() |
| Austermann Collect your easy points here |
| Skill Sponsor |
![]() |
| Austermann Paid his dues, better thank this opponent next time around |