Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- Amadeus_092![]() ![]() | 2 kills: 0, deaths: 2 | 0% | 917 Not Qualified | 45.21% +2.19 skill (1) | ||
- Rumble_Z![]() ![]() | 2 kills: 1, deaths: 1 | 50% | 1.028 Not Qualified | 35.03% +2.60 skill (1) | ||
- VelvetYeti![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 832 Not Qualified | 53.42% +1.86 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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Rumble_Z Better avoid this opponent next time |
Skill Booster |
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Rumble_Z Gain optimal skill by winning next confrontation |
Push Over |
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VelvetYeti Collect your easy points here |
Skill Sponsor |
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VelvetYeti Paid his dues, better thank this opponent next time around |