| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- CASSY50![]() 0,100 | 34 kills: 24, deaths: 10 | 71% | 742 Bootcamp League | 63.88% +1.44 skill (1) | ||
- ColonelZero![]() 0,100 | 16 kills: 11, deaths: 5 | 69% | 741 Not Qualified | 63.92% +1.44 skill (1) | ||
- SOS_Jonsey![]() 0,100 | 8 kills: 5, deaths: 3 | 62% | 633 Not Qualified | 72.83% +1.09 skill (1) | ||
- [1337]1337wickedZ![]() 0,100 | 8 kills: 6, deaths: 2 | 75% | 741 Not Qualified | 63.94% +1.44 skill (1) | ||
- Sec_Swe![]() 0,100 | 8 kills: 6, deaths: 2 | 75% | 730 Not Qualified | 64.93% +1.40 skill (1) | ||
- SiaO112![]() 0,100 | 5 kills: 5, deaths: 0 | 735 Not Qualified | 64.44% +1.42 skill (1) | |||
- metaldomer![]() 0,100 | 5 kills: 5, deaths: 0 | 724 Not Qualified | 65.38% +1.38 skill (1) | |||
- oldslowjim10![]() 0,100 | 3 kills: 3, deaths: 0 | 788 Not Qualified | 59.71% +1.61 skill (1) | |||
- Hulka![]() 0,100 | 2 kills: 2, deaths: 0 | 704 Not Qualified | 67.11% +1.32 skill (1) | |||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
||||||
| Worst Enemy |
![]() |
| SOS_Jonsey Better avoid this opponent next time |
| Skill Booster |
![]() |
| oldslowjim10 Gain optimal skill by winning next confrontation |
| Push Over |
![]() |
| SOS_Jonsey Collect your easy points here |
| Skill Sponsor |
![]() |
| Hulka Paid his dues, better thank this opponent next time around |