| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Antonius94![]() 0,100 | 10 kills: 7, deaths: 3 | 70% | 1.239 Major League | 37.99% +2.48 skill (1) | ||
- vipergerrus![]() 0,100 | 10 kills: 5, deaths: 5 | 50% | 1.061 Bootcamp League | 54.87% +1.81 skill (1) | ||
- Outlaw_57![]() 0,100 | 7 kills: 4, deaths: 3 | 57% | 1.363 Premier League | 27.58% +2.90 skill (1) | ||
- PooStabber![]() 0,100 | 4 kills: 2, deaths: 2 | 50% | 1.028 Not Qualified | 57.96% +1.68 skill (1) | ||
- RetroFit![]() 0,100 | 3 kills: 1, deaths: 2 | 33% | 1.339 Premier League | 29.50% +2.82 skill (1) | ||
- Sheets95![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 963 Not Qualified | 63.89% +1.44 skill (1) | ||
- ErikKidjoStu![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 980 Not Qualified | 62.34% +1.51 skill (1) | ||
- el_beardo_![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.005 Not Qualified | 60.12% +1.60 skill (1) | ||
- Shooter-cfg![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.109 Not Qualified | 50.23% +1.99 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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