| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- mapelli![]() 0,100 | 34 kills: 23, deaths: 11 | 68% | 1.062 Not Qualified | 58.43% +1.66 skill (1) | ||
- BulletII![]() 0,100 | 12 kills: 7, deaths: 5 | 58% | 1.130 Not Qualified | 51.98% +1.92 skill (1) | ||
- Noah2008game![]() 0,100 | 11 kills: 11, deaths: 0 | 853 Not Qualified | 75.84% +0.97 skill (1) | |||
- IkariVictor![]() 0,100 | 6 kills: 4, deaths: 2 | 67% | 979 Not Qualified | 65.89% +1.36 skill (1) | ||
- barteminem![]() 0,100 | 5 kills: 1, deaths: 4 | 20% | 1.245 Not Qualified | 41.04% +2.36 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| barteminem Better avoid this opponent next time |
| Skill Booster |
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| barteminem Gain optimal skill by winning next confrontation |
| Push Over |
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| Noah2008game Collect your easy points here |
| Skill Sponsor |
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| Noah2008game Paid his dues, better thank this opponent next time around |