| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Reject![]() 0,100 | 12 kills: 5, deaths: 7 | 42% | 1.715 Not Qualified | 23.96% +3.04 skill (1) | ||
- rabbi![]() 0,100 | 11 kills: 7, deaths: 4 | 64% | 1.561 Not Qualified | 36.31% +2.55 skill (1) | ||
- martin-dk![]() 2,98 | 8 kills: 4, deaths: 4 | 50% | 2.023 Expert League | 8.82% +3.65 skill (1) | ||
- QuitCryin![]() 0,100 | 6 kills: 5, deaths: 1 | 83% | 1.507 Not Qualified | 41.19% +2.35 skill (1) | ||
- Quillo![]() 0,100 | 5 kills: 1, deaths: 4 | 20% | 2.241 Expert League | 4.02% +3.84 skill (1) | ||
- RogueOne**![]() 80,20 | 5 kills: 2, deaths: 3 | 40% | 2.086 Expert League | 7.06% +3.72 skill (1) | ||
- InDioFrOta![]() 0,100 | 3 kills: 2, deaths: 1 | 67% | 1.485 Expert League | 43.22% +2.27 skill (1) | ||
- {AvP}![]() 0,100 | 3 kills: 1, deaths: 2 | 33% | 1.162 Not Qualified | 72.48% +1.10 skill (1) | ||
- gabssd![]() 0,100 | 1 kills: 1, deaths: 0 | 1.435 Expert League | 47.98% +2.08 skill (1) | |||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
||||||