| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Hamburglar Help![]() 0,100 | 25 kills: 12, deaths: 13 | 48% | 1.870 Not Qualified | 48.17% +2.07 skill (1) | ||
- Dietwater![]() 0,100 | 19 kills: 7, deaths: 12 | 37% | 2.065 Not Qualified | 30.54% +2.78 skill (1) | ||
- Powerus![]() 0,100 | 19 kills: 13, deaths: 6 | 68% | 1.964 Expert League | 39.34% +2.43 skill (1) | ||
- Leonidas![]() 0,100 | 17 kills: 11, deaths: 6 | 65% | 1.794 Not Qualified | 55.49% +1.78 skill (1) | ||
- dont know![]() 0,100 | 13 kills: 4, deaths: 9 | 31% | 1.422 Not Qualified | 83.85% +0.65 skill (1) | ||
- nik![]() 0,100 | 13 kills: 7, deaths: 6 | 54% | 1.175 Not Qualified | 93.05% +0.28 skill (1) | ||
- MITTEL![]() 0,100 | 8 kills: 4, deaths: 4 | 50% | 2.134 Expert League | 25.27% +2.99 skill (1) | ||
- Sagorage![]() 0,100 | 4 kills: 2, deaths: 2 | 50% | 1.317 Not Qualified | 88.59% +0.46 skill (1) | ||
- Gladiador![]() 0,100 | 3 kills: 1, deaths: 2 | 33% | 1.235 Not Qualified | 91.42% +0.34 skill (1) | ||
- Lobby_Bound![]() 0,100 | 1 kills: 1, deaths: 0 | 1.050 Not Qualified | 95.58% +0.18 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| dont know Better avoid this opponent next time |
| Skill Booster |
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| MITTEL Gain optimal skill by winning next confrontation |
| Push Over |
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| Lobby_Bound Collect your easy points here |
| Skill Sponsor |
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| Lobby_Bound Paid his dues, better thank this opponent next time around |