| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Dereek![]() 0,100 | 13 kills: 12, deaths: 1 | 92% | 1.408 Not Qualified | 45.83% +2.17 skill (1) | ||
- mastervik![]() 0,100 | 8 kills: 6, deaths: 2 | 75% | 1.421 Not Qualified | 44.64% +2.21 skill (1) | ||
- MassterCode![]() 0,100 | 8 kills: 3, deaths: 5 | 38% | 1.677 Not Qualified | 23.16% +3.07 skill (1) | ||
- vika![]() 0,100 | 7 kills: 6, deaths: 1 | 86% | 1.154 Not Qualified | 69.16% +1.23 skill (1) | ||
- PJ![]() 0,100 | 4 kills: 1, deaths: 3 | 25% | 1.370 Not Qualified | 49.46% +2.02 skill (1) | ||
- soap![]() 0,100 | 2 kills: 2, deaths: 0 | 1.072 Not Qualified | 75.43% +0.98 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| PJ Better avoid this opponent next time |
| Skill Booster |
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| MassterCode Gain optimal skill by winning next confrontation |
| Push Over |
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| soap Collect your easy points here |
| Skill Sponsor |
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| soap Paid his dues, better thank this opponent next time around |