Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- SERJ![]() ![]() | 18 kills: 9, deaths: 9 | 50% | 1.155 Not Qualified | 41.46% +2.34 skill (1) | ||
- 0pus![]() ![]() | 16 kills: 9, deaths: 7 | 56% | 1.081 Not Qualified | 48.46% +2.06 skill (1) | ||
- 0leg![]() ![]() | 7 kills: 2, deaths: 5 | 29% | 1.055 Not Qualified | 50.95% +1.96 skill (1) | ||
- lis![]() ![]() | 4 kills: 1, deaths: 3 | 25% | 1.114 Not Qualified | 45.29% +2.19 skill (1) | ||
- XXL![]() ![]() | 2 kills: 0, deaths: 2 | 0% | 2.451 Expert League | 0.49% +3.98 skill (1) | ||
- SadSoldier![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 2.117 Expert League | 1.73% +3.93 skill (1) | ||
- olympic80![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 2.464 Expert League | 0.46% +3.98 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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lis Better avoid this opponent next time |
Skill Booster |
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olympic80 Gain optimal skill by winning next confrontation |
Push Over |
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0leg Collect your easy points here |
Skill Sponsor |
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SadSoldier Paid his dues, better thank this opponent next time around |