| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Virl![]() 0,100 | 32 kills: 14, deaths: 18 | 44% | 1.759 Not Qualified | 43.91% +2.24 skill (1) | ||
- |OGHF| Chi![]() 40,60 | 20 kills: 8, deaths: 12 | 40% | 2.353 Expert League | 7.41% +3.70 skill (1) | ||
- phonk![]() 0,100 | 17 kills: 10, deaths: 7 | 59% | 1.496 Not Qualified | 68.21% +1.27 skill (1) | ||
- [OGHF]Wildcat![]() 100,0 | 15 kills: 9, deaths: 6 | 60% | 2.140 Expert League | 15.37% +3.39 skill (1) | ||
- Camper![]() 1,99 | 11 kills: 3, deaths: 8 | 27% | 2.384 Expert League | 6.64% +3.73 skill (1) | ||
- Mbavala![]() 60,40 | 8 kills: 4, deaths: 4 | 50% | 2.274 Expert League | 9.80% +3.61 skill (1) | ||
- Gidro![]() 0,100 | 8 kills: 4, deaths: 4 | 50% | 1.786 Not Qualified | 41.40% +2.34 skill (1) | ||
- CCCP![]() 0,100 | 5 kills: 2, deaths: 3 | 40% | 2.396 Expert League | 6.37% +3.75 skill (1) | ||
- ASDDSA![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 1.055 Not Qualified | 92.10% +0.32 skill (1) | ||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
||||||
| Worst Enemy |
![]() |
| Camper Better avoid this opponent next time |
| Skill Booster |
![]() |
| CCCP Gain optimal skill by winning next confrontation |
| Push Over |
![]() |
| ASDDSA Collect your easy points here |
| Skill Sponsor |
![]() |
| [OGHF]Wildcat Paid his dues, better thank this opponent next time around |